Design & 3D Modeling for GAME

The assets showcased above were created using Modo and Blender, combining technical modeling with real-time rendering workflows for game-ready results.

I bring game worlds to life through design that’s visually striking and technically sound.
From spacecraft concepts to custom props and in-game environments, I approach 3D game design with both creativity and precision. Whether it’s a standalone asset or a fully imagined scene, I design with gameplay in mind — ensuring performance, modularity, and artistic consistency.

With a strong grasp of game engines and player experience, I deliver assets that don’t just look good — they feel right. My past work includes spacecraft modeling for our own indie project, Timewell: The The Trail of Celestes, co-developed from the ground up.

Need a hand with your next project?
I’d love to hear about it…

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